KIRI Engine
KIRI Engine
The KIRI Engine plugin for Blender is the most well-known and actively maintained option! We’ve verified it works on Blender 4.2+.
Reshot AI
Reshot AI
Some users reported a better experience working with the Reshot AI plugin, preferring it over the more maintained KIRI engine plugin, and stating that it was more performant and flexible.
SplatForge
SplatForge
The SplatForge plugin is the most performant/responsive Blender option we’ve seen so far! However, the render pass is entirely separate from Blender’s main render loops (EEVEE/Cycles), so compositer graph workarounds are needed to combine splats with other Blender geometry.
Jetset iOS
Jetset iOS
The Jetset iOS app allows you to first set up your splats in Blender via a modified Reshot AI plugin, then do virtual production on your phone! We’ve had a ton of fun with this one.
Community FAQ
Community FAQ
Q: Why does the lighting look different in point cloud vs splat mode in ReshotAI? The lighting is darker in splat mode.
A: This is unavoidable due to how splats are represented as differently sized geometry in point cloud vs splat mode. In splat mode, the per-splat meshes are denser, so they occlude the lighting in the scene more. Neither lighting mode is “correct” - they’re just different representations.There are two solutions:- Place lights within the scene: Treat the splats as solid geometry and position your lights strictly within the scene.
- Make lights ignore splats for shadow-casting: Click on the light → Object tab → Shading → Shadow Linking, then drag the splats into a new collection in that tab and uncheck it. This prevents the splats from casting shadows on other objects in your scene. discord discussion