Export your Marble worlds as 3D meshes for use in game engines, 3D software, and other
applications. Choose from multiple mesh formats and quality levels to suit your specific
needs, from quick prototyping to high-quality production assets.
You can export collider mesh along with a splat to provide simple physics for games.
For example, see first person shooting game.
To download collider mesh, navigate to the download menu from
world viewer, or world in Worlds, and download from the
Collider Mesh (GLB) link.
High-quality mesh generation could take up to 1 hour, depending on world complexity and
system load. You can close your browser and the process will continue in the background.
Collider meshes are optimized for physics interactions and have simplified geometry.
For visual rendering, use splats or the high-quality offline-generated meshes instead.
Return to your world’s download menu after several hours.
The High-quality mesh (GLB) or option will be
replaced with a High-quality mesh (GLB) button when processing
is complete.
High-quality meshes include detailed geometry (around 600k triangles), texture maps,
and material information. Some versions also include vertex color data for additional
material flexibility.
File sizes vary by complexity and format. Collider mesh are typically 3-4 MB,
while high-quality meshes with textures are typical around 100 - 200 MB depending on
world details.