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December 11, 2025

Features and Improvements

  • Record mode in Studio now gives you more creative control: You can now freely move the floating preview window as you plan your flythrough, and you now have expanded video export settings for quality, resolution, aspect ratio, frame rate and codec (compression format) to tailor your final video.
  • Improved export compatibility with external tools: World generations now export in the OpenGL coordinate system (previously OpenCV) for both splats and meshes. SPZ splats in Studio now export by default in SPZ v2 format (v3 still available as opt-in).

Bug Fixes

  • Fixed bugs around world generation status and added better error messaging for failed generations.
  • Fixed bug around display of thumbnails for in-progress world generations.
  • Fixed a bug in Compose mode within Studio where importing the same world twice caused edits to be shared across both imported worlds.
  • Fixed bugs around payment downgrade/cancellation processing.

December 5, 2025

Features and Improvements

  • Added ability to take screenshots of 360° panoramas.
  • Added option to remove previously linked payment methods from your account.
  • Upgraded pano editing to the latest high-quality model version. As part of this update, the credit cost per pano edit has been adjusted from 50 to 150 credits.

Bug Fixes

  • Fixed issue that prevented some projects from loading in Marble Studio.
  • Fixed transform handles not being clickable in Compose mode.
  • Fixed bug causing video export in Animate mode to fail on certain devices.
  • Fixed issue where Chisel panorama view restricted camera controls after returning to the page.
  • Fixed several bugs around payment success, downgrades, and cancellation flows.

November 20, 2025

Features and Improvements

  • Marble Studio now supports editing and composing significantly larger worlds using a new Level-of-Detail splat-rendering backend. Performance should remain stable as you scale up to more worlds and higher splat counts.
  • World IDs are now displayed in the Worlds section, making it easier to share them with support for debugging.

Bug Fixes

  • Fixed bug where some world generations appeared to be ongoing/spinning for long durations of time without finishing.
  • Fixed bug where users could exceed their available credit balances and were subsequently charged for the overage amount when upgrading their subscription plans. Also corrected a credit-to-dollar conversion issue that could overstate the overage amount. Refunds have been issued and all balances were restored to their original subscription credit amounts.
  • Fixed bug that caused some users to be unable to upgrade their subscriptions.