Unreal
There are a couple Unreal plugins currently available for Windows.Postshot (Recommended)
Postshot (Recommended)
The Postshot plugin for Unreal works reliably (we’ve verified it works on UE5.2)! A free version is available, but you need to upgrade for the full set of functionality and for commercial use.
It currently can only be run on Windows machines that have the standalone Postshot software installed. You’ll need to import .ply files into Postshot and save out in postshot format (.psht) before loading into Unreal.
It currently can only be run on Windows machines that have the standalone Postshot software installed. You’ll need to import .ply files into Postshot and save out in postshot format (.psht) before loading into Unreal.
Volinga (Recommended)
Volinga (Recommended)
The paid Volinga plugin has been a popular option amongst our virtual production users and comes with additional features specific to virtual production.
Akiya
Akiya
The Akiya plugin works pretty well! We suggest considering this option as well, but it is slightly more costly than Postshot and Volinga.
Luma / XVerse
Luma / XVerse
Unity
The free aras-p plugin works well on Unity 6.1! Users have also reported positive results with this plugin. However, note that users have also reported draw-order issues in bringing multiple splat components in. So if you want to use multiple marble worlds in the same level, you may need to combine them into a single component beforehand.Blender
There are a couple of Blender plugins available, and we’ve looked into the following.KIRI Engine
KIRI Engine
The KIRI Engine plugin for Blender is the most well-known and actively maintained option! We’ve verified it works on Blender 4.2+.
Reshot AI
Reshot AI
Some users reported a better experience working with the Reshot AI plugin, preferring it over the more maintained KIRI engine plugin, and stating that it was more performant and flexible.
SplatForge
SplatForge
The SplatForge plugin is the most performant/responsive Blender option we’ve seen so far! However, the render pass is entirely separate from Blender’s main render loops (EEVEE/Cycles), so compositer graph workarounds are needed to combine splats with other Blender geometry.
Jetset iOS
Jetset iOS
The Jetset iOS app allows you to first set up your splats in Blender via a modified Reshot AI plugin, then do virtual production on your phone! We’ve had a ton of fun with this one.